Snowballs
Sunday, October 28, 2012
Animating
Currently my animation is 75-80% done. There are a few problems that I don't know how to make the character interact with the prop. Another problem is the timing of some shots are a bit too fast and too slow. If I go back and fix it, I afraid I don't have enough time for it. I only have less than 2 weeks to finish everything including render and final editing. My plan right now is to finish all the animation then quickly fix some textures and ready to render. I'll try my best to get everything done within this week so the next week I only need to render and editing.
Wednesday, October 17, 2012
Sunday, October 7, 2012
Saturday, October 6, 2012
texturing the house
And so this is the different look of the textures which are quite good compare to the last one. Those are new polygon cubes I created without any extrude or modification. It's quite flat but it does keep the textures better.
House + Texture
I'm currently applying textures on the house but I don't like it because of the UV layout maps are too complex and not much i can do about it. I also try to create a new polygon cube or a plane and then just apply textures on them and they actually look much better.. i still thinking if i should go for it or not, but theres a great chance i'll do it because i'm really running out of time.
Wednesday, September 19, 2012
Walking Comp!!
Last time i tried to do the running comp with pencil test and got a bunch of errors in flash.. so i decided to leave it and continue to finish up my character and the set, but Jack said it's critical to have everyone's running comp done at this stage. So I left my character and jumped into locking down all the cameras. Then I rendered it but unlike last time as i rendered it out as footage, this time I rendered it as single frame and then imported them into flash and did the pencil test without any errors show up.
Monday, August 27, 2012
oppa Gangnam style!!
So far I have my character 95% rigged and ready for animation test which is a good sign! As i was creating a running-comp last week, everything went well until I render a couple of shots out and then imported them into Flash so I can start blocking the poses. Unfortunately after a draw over a few frames Flash started to crash, I've tried over and over again and the result still the same. I was thinking the problem is because I'm using Flash cs4 at the moment which is different at uni (cs5) but I will try to open it in uni soon. Another problem that I encountered is if I'm using cs4 Flash I still can open in cs5 but if I save it in cs5 then I won't able to open it in cs4 again, and that sucks! but I'll give it a go again.
At this stage I should have done my running comp but unfortunately not! as well as the texture and the set. I have not lock down the camera yet! because the set is still changing, but I'll figure this out soon.
As for music is still the same as in the animatic last semester, and I decided to get rid of the background music and only have ambient sound such as wind etc.. this way I think it will be more dramatic and focus more on the moment/movement.
What I will do now is try to figure out a better way to do an animation test and get the running comp done and lock down all the camera but again I'll have to finish up the set.
At this stage I should have done my running comp but unfortunately not! as well as the texture and the set. I have not lock down the camera yet! because the set is still changing, but I'll figure this out soon.
As for music is still the same as in the animatic last semester, and I decided to get rid of the background music and only have ambient sound such as wind etc.. this way I think it will be more dramatic and focus more on the moment/movement.
What I will do now is try to figure out a better way to do an animation test and get the running comp done and lock down all the camera but again I'll have to finish up the set.
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